Future in motion: when sci-fi becomes reality
- Harmonie de Mieville
- Nov 5, 2024
- 12 min read
Updated: Apr 25

Get ready with your 3D glasses and drones, because today we’re toeing the line between sci-fi and reality. Picture this for a second: self-driving cars gliding along like they have their own agenda, voice assistants predicting what you want before you even think it, and films where dinosaurs casually stroll around the Eiffel Tower. No, it’s not the trailer for the next blockbuster; it’s the world we’re living in… or at least, close enough.
from jaw-dropping special effects that launch us into parallel universes on-screen to artificial intelligence redefining the entire entertainment industry, it almost feels like we’re already there. In this episode, I’m diving into three elements that are transforming entertainment as we know it: first, let’s talk about how sci-fi, once thought to be the whimsical realm of eccentric creators, ended up forecasting very real tech; then, a look at the magic of movie special effects, from the days of cardboard models to today’s mind-bending digital worlds; and finally, a reflection on artificial intelligence, that unexpected genius shaking up our screens, our jobs, and our dreams.
thought Spielberg and Kubrick had already imagined it all? Just wait until you see what AI has in store… feels like we’re already in a Black Mirror episode, doesn’t it?
Science fiction and reality
Ah, science fiction… A genre that isn’t just here to entertain us but has, since its inception, sown seeds of thought, fear, and sometimes fascination about what the future holds. To understand how it influences our reality today, we need to go back to the origins of the genre, to those first authors who dared to ask, What if? Take H.G. Wells, for example, with The War of the Worlds, published in 1898—a terrifying story of a Martian invasion. Back then, it captivated and terrified because it shook up our comfort with the unknown. And it left a lasting impact: over time, this alien invasion imagery shaped our way of thinking about space exploration and even the idea of extraterrestrial life.
The genre kept evolving, and it’s really in the 1950s that sci-fi starts touching the realm of the possible. In the Cold War context, authors like Ray Bradbury with Fahrenheit 451 and Philip K. Dick with Do Androids Dream of Electric Sheep? were already questioning our relationship with machines and surveillance societies. What if we lost our free will? What if technology turned against us? These stories, written over 70 years ago, have a disturbingly familiar resonance today as we’re surrounded by surveillance cameras and facial recognition tech. What was once a dystopian nightmare to them has become a current concern for us.
Then, the 1980s marked a turning point with works like Ridley Scott’s Blade Runner, itself inspired by Philip K. Dick. In the film, the futuristic world is dark, dehumanized, populated by “replicants”—robots so humanlike you can’t tell them apart. It was fascinating, frightening, and yet so removed from our daily lives… or so we thought. Today, we may not have replicants, but we do have virtual assistants catering to our every request, algorithms recognizing our faces, and robots increasingly humanlike in appearance. With advances in AI and robotics, what Blade Runner projected as a distant nightmare is now creeping into our lives. Tesla’s self-driving cars are a prime example. We’re not quite in a dystopian world where machines run amok, but current technologies remind us that the line is finer than we might think.
Speaking of technology and control, Kubrick’s 2001: A Space Odyssey, released in 1968, is iconic. Its AI, HAL 9000, manipulates humans to reach its own goals—a lasting example of human-machine relations. At the time, it was hard to imagine such a powerful machine. Yet today, with navigation assistance systems, real-time data processing, and AI that supports NASA and SpaceX in their space missions, reality is catching up with fiction. HAL showed us a world where AI could be autonomous and perhaps even menacing. Today, we’re still far from having a HAL 9000 in our kitchens (thankfully), but the idea of letting AI manage missions and make real-time decisions is unmistakably Kubrick’s prophetic vision.
But science fiction’s influence isn’t limited to fuzzy ideas and dystopias. It directly inspires today’s entrepreneurs and innovators. Elon Musk, a science fiction enthusiast, often mentions how works like The Martian and Dune influenced his dream of colonizing Mars. Films like The Martian depict a future where humanity explores and survives in extreme conditions on other planets. Musk is working to make that vision a reality, with his company SpaceX constantly pushing the limits to bring us closer to space conquest. What science fiction once described as a fantasy is, step by step, becoming a project that people like Musk are determined to make real.
And then, we can’t discuss sci-fi without mentioning The Matrix. In 1999, the Wachowskis threw us into a world where reality itself was in doubt, and humans were prisoners of a digital simulation. Today, we may not be living in a giant illusion created by machines, but virtual reality is progressing at a dizzying rate. Companies like Oculus and HTC build increasingly realistic digital worlds where we can immerse ourselves for a session. Beyond mere entertainment, VR is entering sectors like medicine, education, and even professional training. Are we headed toward a “lite” version of The Matrix? Maybe not, but virtual reality is increasingly present in our lives, and the line between real and virtual gets thinner each day.
Finally, let’s consider an object we all carry around in our pockets: the smartphone. Before it became a given, it was a science fiction gadget, popularized by Star Trek in the ‘60s. The series’ “communicator,” a portable device allowing you to reach someone remotely, inspired the first mobile phones. Today, what seemed like pure sci-fi is a daily reality, with voice assistants and apps that let us manage everything. Even the idea of talking to our devices was pure sci-fi, and now, it’s second nature.
So, what does all this tell us? That science fiction isn’t just a way to make us dream but also a mirror, an exploration of our fears, and a forecast of our technological challenges. Stories of human-like robots, space travel, or virtual reality are no longer mere fantasies; they pose profound questions about what we want to achieve and what we’re willing to sacrifice to get there.
Now that we’re edging closer to the reality of all these ideas, we have to ask ourselves: what do we really want for the future?
Special effects and the magic of cinema
Ah, special effects. Once the realm of crafty garage tinkering, they’ve become today’s digital miracles, bringing to life worlds, creatures, and natural disasters so realistic you’d swear they were real. But to understand this evolution, we have to go back to the beginning. Early special effects were, let’s say, rudimentary but magical: miniature models, wax doubles, clumsy superimpositions—all making up the pinnacle of cinema illusion at the time.
One iconic example is A Trip to the Moon by Georges Méliès in 1902. With limited means, Méliès created visual illusions that astonished audiences. Miniatures, hand-painted sets, layering techniques—back then, it was genius, and audiences experienced the illusion of traveling beyond Earth for the first time. This artisanal approach defined special effects for decades, focusing on imagination and ingenuity. In Méliès’ films, it wasn’t about realism but enchantment, the idea of making the impossible seem possible, even if just for a moment.
Then, in the 1970s, along comes a certain George Lucas. With Star Wars in 1977, Lucas blew open the limits of what was thought possible on screen. Miniatures, models, matte paintings (backgrounds painted to create fictitious landscapes), and stop-motion animation all combined to create a universe that felt endless. The Millennium Falcon soared before our eyes—even though it was just a model filmed in low angles. For the time, this approach was revolutionary. Lucas, with Star Wars, paved the way for what we could call “new-generation special effects”: illusions that approached reality yet retained a certain artisanal charm some still miss today.
The 1990s mark a significant milestone with Jurassic Park in 1993. Steven Spielberg and his team combined two techniques rarely used together until then: animatronics—full-size dinosaur robots—and CGI, computer-generated imagery. With this blend, Jurassic Park made the dinosaurs so lifelike, you almost believed they might leap off the screen. The film’s impact on the industry was massive. It showed that digital effects could pair with hands-on artistry to produce unparalleled realism. This was the dawn of the “digital revolution,” though still balanced—digital merged with craftsmanship for an immersive result. In fact, Jurassic Park is often cited as the film that ushered the industry into the digital special effects era, while maintaining an almost tangible realism.
Then, in the early 2000s, Peter Jackson arrives with The Lord of the Rings. Jackson used real landscapes—New Zealand to create Middle-earth—and advanced digital effects to bring characters like Gollum to life. The innovation here was motion capture, a technique where actor Andy Serkis physically embodied Gollum, recording his movements and expressions, which were then transformed into a digital character. It was the first time this technique was used at such scale, and the result was stunning. Gollum was digital technology serving human performance. For audiences, it offered total immersion, an emotional journey where you were constantly wondering, where does reality end, and illusion begin?
And then, in 2009, James Cameron arrives with Avatar, and… we enter a new era. Cameron doesn’t do things halfway, and with Avatar, he redefined what immersion means. Using CGI and stereoscopic motion capture, Cameron introduced us to Pandora, a fully digital world that felt so tangible you could almost touch it. He even went as far as to use 3D technology never seen before, creating total immersion. Some fans even reported “post-Pandora depression,” lamenting they’d never be able to visit this fictional world. Avatar definitively showed that breathtaking parallel universes could be created but also raised a crucial question: how far should we go with digital effects? Are we at risk of losing authenticity if we rely too heavily on pixels?
Today, we’re in a new phase, that of hybrid effects, where studios juggle digital and practical effects for even more convincing results. The Mandalorian, the Star Wars series, is a striking example. Instead of traveling to real locations, the team uses Stagecraft technology: giant LED screens project backdrops in real-time, creating an immersive environment for actors while offering the flexibility of a digital soundstage. For actors, it’s a game changer: they no longer have to imagine a fictional world while staring at a green screen; they can interact with landscapes and settings literally surrounding them.
Which brings us to a fundamental question: practical or digital effects? Directors like Christopher Nolan, known for their passion for authenticity, often prefer practical effects. In Tenet, for example, Nolan didn’t hesitate to blow up a real plane to ensure total immersion rather than resorting to CGI. For him, nothing replaces the visual impact and texture of practical effects. Nolan reminds us that even in a CGI-saturated industry, there’s still room for craftsmanship and tangible effects. This tension between real and digital lies at the heart of debates in the industry and raises an important question: should cinema magic lie in technical prowess or in authenticity?
The answer, for now, seems to fall somewhere in the middle, with a rise in hybrid effects that combine the best of both worlds. Today’s special effects are no longer just about illusion; they’re a collaboration between human and machine, between craftsmanship and technology. We’re not just watching projections of our dreams; we’re seeing the limits of what technology can offer without losing cinema’s essence. In the end, what we want is still to be surprised, whether we’re team CGI or team practical effects.
Artificial intelligence in tv production
Artificial intelligence has entered the world of TV production like an unexpected guest, determined to make itself at home in every corner of the creative process. Once upon a time, creators wrestled with ideas, blank pages, and mountains of cold coffee. Today, a few clicks, and voilà—AI can whip up a synopsis, polish dialogue, even suggest visual angles. But is it a revolutionary aid for creators or a threat of dehumanization? Let’s dive in.
First up, scriptwriting is probably where AI’s presence is most visible today. Tools like ScriptBook or even ChatGPT (a little wink here!) can already generate synopses, create dialogue, and imagine alternative endings in seconds. In theory, this frees screenwriters from repetitive tasks, giving them more time to focus on the heart of creation. But… the intense debate around this shift makes it clear that there’s a flip side. Many writers are anxious about their role, their autonomy. That infamous blank page—with all its frustration and creative potential—could be sacrificed on the altar of efficiency. If AI can generate ideas in an instant, does it take away what makes the creative process so uniquely human, that fertile chaos where the best stories emerge?
AI doesn’t stop at writing. It works wonders in video editing, too. Software like Adobe Premiere Pro and DaVinci Resolve now feature AI tools that can automatically tweak transitions, color grading, and even pacing. Essentially, AI analyzes scenes and adjusts the editing to create a coherent mood without human intervention at every step. For editors, this can save precious time, especially in high-demand productions like series. But it also raises a question: is the human editor at risk of becoming a mere supervisor, reduced to correcting software decisions? This development worries industry professionals because, while AI excels at efficiency, it can overlook those emotional subtleties—those micro-decisions that give a scene its unique flavor.
Then there’s the realm where AI sparks the most fascination (and concern): visual effects and deepfakes. Initially, deepfakes—those AI-generated videos capable of recreating faces—were a curiosity, often limited to internet mischief. But today, this technology is making its way into film and television. For instance, in The Mandalorian, deepfake technology was used to de-age actors, much like in Martin Scorsese’s The Irishman, where Robert De Niro was digitally rejuvenated. These manipulations are as captivating as they are unsettling. On the one hand, they allow creators to bring historical figures to life or recreate actors who have aged or passed away. On the other, they raise significant ethical questions: just how far are we willing to go for that illusion of eternal youth? And most importantly, who owns the rights to a face once it’s digitized?
Consider another iconic example: Rogue One: A Star Wars Story. In this film, Grand Moff Tarkin, originally portrayed by the late Peter Cushing, was digitally recreated. Some saw it as a tribute, a technical feat. Others saw it as a troubling line-crossing, an exploitation that raises questions about respecting the memory of actors. Deepfakes and digital recreations present a genuine dilemma: where does innovation end, and exploitation begin? Should there be guidelines to prevent actors from being “immortalized” without their consent?
In the realm of digital world-building, AI is also making strides. Once, it took hundreds of digital artists months to craft every pixel of a set. Today, AI can generate entire landscapes in minutes, drawing from image databases and learning algorithms. It’s incredibly convenient, especially for large productions. But again, automation has a downside: if AI is entrusted with creating sets and landscapes, are we at risk of aesthetic uniformity? Sets that start to look alike across films, missing that human touch that makes imaginary worlds so distinctive?
The ultimate question, then, is the role of humans alongside these machines. Is AI here to assist or replace? Some production roles could disappear as AI becomes more sophisticated. Production assistants, junior editors, and even some digital animators may be the first affected. But what AI lacks—and probably will never have—is intuition, raw emotion born of human experience. A machine can calculate good pacing, optimize transitions, and recreate faces, but it feels nothing. It doesn’t understand what it means to capture an emotion, to make a scene heart-wrenching or elicit a laugh or a tear. That’s the paradox: AI expands what’s possible but can never truly grasp what makes art profoundly human.
AI is reshaping the contours of cinematic and TV production, but it doesn’t replace human sensitivity just yet. For now, it’s one tool among many, a way to amplify creativity… so long as it remains in the hands of creators attuned to ethical and artistic values. Because yes, AI, in the right hands, can be an incredible ally. But it also forces us to ask: where do we draw the line?
Conclusion
Here we are, having crossed that fine line together between science fiction and reality, between imagined worlds and the very real technologies that are already shaping our daily lives. We’ve seen how films like Blade Runner, 2001: A Space Odyssey, and The Matrix not only fueled our fantasies but inspired tangible projects. We explored the evolution of special effects, from the nostalgia of handcrafted miniatures to the rise of CGI, always with that question of authenticity lurking in the background. And finally, we dived into the fascinating—and at times unsettling—impact of artificial intelligence on audiovisual creation, where innovation brushes up against ethical dilemmas.
Now, here’s the big question I leave with you: how far are we willing to go? Can we trust AI to create, write, and maybe even one day direct our films and series? Would this enrich our stories, or would we lose something essential, something human, along the way? I’d genuinely love to know what you think, so don’t hesitate to share your thoughts on social media or here on Cappuccino & Croissant.
Flying solo behind the mic, I’m always here to throw out the topics, analyze them, and bring them to life for you. If you enjoyed this episode, come share your favorite sci-fi films and series with me, and let’s hear your thoughts. You can follow me across all podcast platforms, on social media, or swing by cappcroissantmedia.com for even more pop culture content. And if you’d like to support the podcast and keep these conversations coming, feel free to donate. Thanks for listening, and see you soon for another deep dive into the fascinating world of pop culture. Alright, take care!
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